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  • Design and Technology

    Intent - What are we trying to achieve?

    Our Design and Technology curriculum is designed to ignite pupils' creativity and inspire them to think like designers and innovators. Through engaging projects, pupils explore the full design process – from generating ideas and creating prototypes to testing and evaluating outcomes. We encourage pupils to take thoughtful risks, experiment with different materials and techniques, and learn from both successes and setbacks. By reflecting on their own work and that of others, pupils develop critical thinking and problem-solving skills. 

    Our curriculum aims to help pupils understand how design and technology shape the world around them and prepares them to become imaginative, resourceful individuals who can make meaningful contributions to the wider world. 

    Implementation - How will we achieve this?

    At YFPS, we teach the Kapow Scheme of work for Design and Technology from EYFS through to Year 6. This curriculum is fully aligned with the National Curriculum and supports teachers in delivering lessons that are engaging and inspiring. It ensures clear progression in both skills and subject knowledge and is organised around the following areas: 

    -  Structures  

    - Cooking and Nutrition 

    - Electrical systems 

    - Textiles

    - Mechanisms/Mechanical Systems

    - Digital World 

    The Design and Technology curriculum is structured around the four key strands – Design, Make, Evaluate and Technical Knowledge, which are woven through every unit. The fifth strand, Cooking and Nutrition, is taught as a separate unit. 

    Impact - What difference will this make?

    At YFPS, children will:

    • Understand the properties of a range of materials and resources.
    • Understand how to choose and use different tools to make products in a variety of ways. 
    • Develop an understanding of healthy eating and nutrition, including key processes, food groups and the use of cooking tools and equipment. 
    • Work independently and collaboratively to evaluate and reflect on learning at different stages of the design and making process.
    • Recognise how their decisions can impact the wider world.